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PLAYING WITH BLANKS (ARTICLE 279)

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Blank tiles are standard in many mah jongg sets, but their intended purpose is to replace lost tiles. Some groups choose to incorporate a few blanks into the game—often two to eight—as a house rule to make winning easier. In some circles, this variation is referred to as “street mahj.”

Under this house rule, blanks are not wild and cannot be used to complete exposures. Instead, a blank may be used to exchange a natural tile that has been previously discarded. When this happens, the player exchanges the blank for the desired tile and places the natural tile on the sloped section of the rack. A blank in the discard area cannot be exchanged. All blanks must be replaced with natural tiles before declaring mah jongg.

Mah jongg is a game of skill with a touch of luck, requiring critical thinking, situational awareness, and social acuity. Successful hand development depends on precise timing and the crucial ability to read the table, adapting to the ever-changing flow of the game. Introducing blanks disrupts this balance, making the game significantly easier by reducing the challenge of forming hands. While this house rule has gained popularity, it deviates from the game’s original design and introduces inconsistencies that can lead to confusion and disputes. Though house rules can add variety, they risk diminishing the strategic depth and competitive integrity that make mah jongg a timeless and rewarding game.

NOTICE:
When a group chooses to play with house rules, its members are responsible for establishing the specific logistics, rules, and penalties that apply. Because these can vary widely from one group to another, players should always ask about the group culture before joining a game for the first time.

PLAYING WITH BLANKS (ARTICLE 279)