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SKILL BUILDERS (ARTICLE 171)
Studying the card is one way to get comfortable with the hands on the American Mah Jongg card. If you have a set of tiles at home, take your study to a higher level by doing skill builders that are designed to:
- Optimize retention
- Develop problem-solving
- Improve decision-making
- Gain confidence
Category Modeling
Place all the tiles face-side up on the table. Then, create every hand on the card, category by category, to familiarize yourself with the shapes and patterns. Read the text in the parentheses for flexibility or limitations.
Random Pulls
Place all the tiles face down on the table. Take 13 random tiles, then organize them in your rack. Look at the tiles to identify the strength of the hand and choose the best category for those tiles. If you have multiples, choose a category that will use most of the tiles that can be used with the multiples. If you don’t have multiples, choose a category that will use the tiles for the predominant pattern (e.g., evens, odds, like numbers).
The following drills focus on hand development during the Charleston. To do these drills, you will need to stage a mock Charleston. It’s called a mock Charleston because it is not meant to be an exact representation. This process simulates the experience of receiving passed tiles from other players so that you can practice making decisions during this phase of the game.
Charleston Modeling
The purpose of this skill builder is to practice identifying the strength of the hand to build your confidence in hand development during the Charleston.
Take 13 random tiles, then create a mock Charleston by lining up six rows of three tiles each to build your hand during the Charleston.
Charleston Chain Reaction
The purpose of this exercise is to test your instincts.
- The setup for this exercise is the same as “Charleston Modeling,” but this time, get your camera so you can take pictures of your random tiles and each incoming pass.
- Identify the strength of the hand and choose a category for Plan A and Plan B.
- Go through the Charleston for Plan A and note the result (i.e., category, hand, number of discards).
- Recreate the random tiles using the photos. Then, repeat the exercise for Plan B.
- Compare the results.
Charleston Force
The purpose of this exercise is to practice intentional decision-making by playing hands in preselected categories.
- The setup is the same as “Charleston Modeling,” but this time, create a strip of paper for each category on the card.
- Mix up the strips, then pick three random categories.
- Go through the Charleston Modeling exercise three times and force yourself to make hands in the pre-selected categories (i.e., families, sections).
Charleston Sprints
The purpose of this exercise is to practice quick decision-making.
- The setup is the same as “Charleston Modeling,” but this time, use a stopwatch to time your decision-making through the Charleston.
- Go through three sprints and take an average of your time.
- For novice players, your average should be under four minutes.
- For intermediate players, your average should be under three minutes.
- For advanced players, your average should be under two minutes.
- Push yourself to make decisions in two minutes or less. Experienced players will appreciate this, and it’s required if you play online!
Measuring results
- If there are more than four discards, a player is likely an underdog. Full game application: It’s best to take a low-risk approach while continuing hand development. If you are an underdog, take heart because you can come up from behind.
- If there are four discards, a player is likely a contender. Full game application: It’s best to take a moderate-risk approach while expediting hand development.
- If there are less than four discards, a player is likely a frontrunner! Full game application: Regardless of risk, expedite hand development.